Published on September 27, 2021
Heroes of the Storm has just been updated with Hero balance changes! Read on for details.
**Ana has a grouping of talents that are becoming more and more popular, so we're helping their competitors. We hope Sharpshooter's additional functionality lets the best snipers truly shine.
Contact Healing [W]
Vampiric Rounds [Trait]
Biotic Enhancements [W]
Debilitating Dart [Active]
Sharpshooter [Q]
Concentrated Doses [Q]
Deadeye [R2]
**Li Li has been working on her throwing arm, which should help her spells become a tiny bit more consistent, especially when cast at longer ranges.
Healing Brew [Q]
Blinding Wind [E]
Let’s Go! [Active]
**It can be hard for Maiev to outmaneuver her opponents late in the game, so we're excited to see what Maiev players will do with an extra charge of Vault of the Wardens. This is also the first time we're adding new functionality through a level unlock rather than converting a baseline quest or popular talent, so we're interested in your feedback. Additionally, Containment Disc has fallen quite a bit behind Warden's Cage at all levels of play, so we're adding a Silence to further isolate targets and to interrupt big moments.
Vault of the Wardens [D]
Pin Down [Q]
Bonds of Corruption [W]
Containment Disc [R1]
Armored Assault [Passive]
**While Multishot is actually being slightly outperformed by Hungering Arrow builds, we feel like its still too powerful for how safe of an option it is. We would also like to see a bit more auto-attack focused builds so we are going to start slowly increasing the strength of some of those Talents, starting with Creed of the Hunter.
Multishot [W]
Puncturing Arrow [Q]
Creed of the Hunter [Trait]
**Zarya's Basic Attack build is underperforming compared to her other options, so we're consolidating a few talents and giving her a new one in the form of Deep Burn. Historically, even slight buffs to Zarya have had a huge impact on her efficacy, so we're making light touches this time around. We'll be keeping a close eye on her performance and making more adjustments in the future if needed.
Feel the Heat [Trait]
I Am the Strongest [W]
Hit Me [Trait]
To the Limit [Passive]
(New) Deep Burn [Q]
Graviton Surge [R2]
**E.T.C.'s strength has usually been centered around his powerful Heroics, but lately that hasn't helped him make the cut. We're trying reinforcing that identity with baseline Armor and a buff to Stage Dive before we look to broaden his power.
Rockstar [Trait]
Guitar Hero [E]
Crowd Surfer [Q]
Speed Metal [Trait]
Hammer-on [E]
Echo Pedal [Passive]
Stage Dive [R2]
**Reactive Ballistospores is just too strong in its current form, completely dominating his tier 1 choices. We are making some adjustments to it in order to help level out the talent tier while also buffing some other under-performing Talents throughout his tree.
Fetid Touch [W]
Reactive Ballistospores [W]
Low Blow [E]
It Hungers [E]
Universal Carrier [Q]
Superstrain [Q]
**Thrall has begun to struggle in solo lane matchups, often unable to sustain himself after trading blows. We feel his Mana costs are too high due his reliance on frequently casting abilities to charge Frostwolf Resilience, even if choosing to learn Mana Tide. There seems to be a demand for a strong auto attack talent at 20, with many Thralls choosing Nexus Blades, so we're adding Elemental Momentum to keep the tier exciting.
Feral Spirit [W]
Echo of the Elements [Q]
Feral Resilience [W]
Frostwolf's Grace [D]
Spirit Shield [Active]
(New) Elemental Momentum [Passive]
**The previous Health changes hurt Zagara more than we had intended and are backing off of them a bit. On top of that, Broodmother was being heavily outshone by her other level 20s so we decided to add a bit of extra spice to it.
Vitals
Broodmother [Q]
**Gazlowe is a pretty dominant force in all non-master levels of play right now. We are starting with some baseline nerfs and will look to potentially make some talent adjustments in a later patch.
Vitals
Rock-it Turret [Q]
Deth Lazor [W]
**The entire team has become extremely arachnophobic lately, and we believe its directly due to Nazeebo. We are trying to exterminate a few of the unholy critters while at the same time show his less bite-happy toads some love.
Plague of Toads [E]
Widowmakers [Q]
Pandemic [E]
Blood Ritual [Trait]
Guardian Toads [E]
Spider Colony [Q]
**It's been a hot-minute since we showed our resident fire mage some love, so we are making a few baseline changes to increase his survivability, as well as tweak a couple of underperforming talents.
Vitals
Gravity Lapse [E]
Energy Roil [E]
Mana Tap [Trait]
Phoenix [R1]
**Our overly-friendly Faerie Dragon has been slowly collecting a few more wins than she should. We are bringing down a few of her base stats to bring her more in line with the rest of her peers.
Vitals
Soothing Mist [Trait]
**Much akin to Kael'thas, we feel like Kel'Thuzad has been left out in the cold for too long. We are giving him some slight baseline buffs while also tuning up some underperforming talents.
Vitals
Glacial Spike [1]
Ice Cold [1]
Icy Grasp [W]
Heroes
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