Published on June 28, 2017
We just released a new patch for Heroes of the Storm in order to apply balance changes along with a few bug fixes.
General Base Stats
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 ***When we looked at how to nerf our Paladin, we knew that Uther was designed to be great at shutting down enemy teams with lockdown, and we want to continue with that as one of his major strengths, but Guardian of Ancient Kings negated these enemy plays too well. Statistically, it isn’t outperforming the other Talents on the tier by a significant margin unless you look at the highest levels of play, but at those levels the power of this talent could feel frustrating to play against. After these changes, we think it will be a situational pick against teams with a lot of hard disables, but may not be the best choice if the team only has 1 or 2 things that will provide the increased Armor. ### Warriors
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Brushstalker (Z)
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 ***The idea here is to give back his intentional healing since we took out so much of his passive healing away. This may also hopefully help Reverse Amp/Bring it Together pick rates on their tiers as well.
Healing Boost (W)
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Frostwolf Resilience (Trait)
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Guillotine (R)
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 ***Death has arrived, and he’s definitely doing his job (somewhat too well). His winrate has climbed a lot faster (and higher) than anticipated, so the majority of these changes are nerfs. In particular, there was really powerful synergy between Trait focused Talent choices and Tormented Souls. We think that by reducing the power of each individual part, it will bring this angel down to Earth.
Tormented Souls (R)
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Plasma Shield (Q)
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Pixie Dust (E)
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Art
Heroes, Abilities, and Talents

