General
- Fixed a number of typo and tooltip errors across several aspects of the game.
Art
- Abathur: Fixed a pair of small holes in Xenotech Abathur’s model.
- Blaze: Talent icons for Adhesive Petroleum and Oil Dispersal now use different colors so they are easier to differentiate at a glance.
- Greymane: Greymane’s Health bar will no longer move during his victory animation.
- Greymane: The Doctor Wolf & Stein skin’s Inner Beast visual effects no longer appear misaligned during Greymane’s Hearthstone animation.
- Sgt. Hammer: Neosteel Plating’s visual effects now correctly match Sgt. Hammer’s model while in Siege Mode.
- Tassadar: Moving while in the Mecha Tassadar Skin’s Mount form on Sky Temple will no longer cause flickering visual effects to appear on-screen.
- Valeera: After activating Crippling Poison and Wound Poison, visual effects on Valeera’s blades will no longer flicker while she is riding certain mounts.
Battlegrounds
- Mage Wars (Brawl): Kael’thas can now correctly cast Verdant Spheres as soon as its cooldown completes.
- Mercenaries: Fixed an issue in which neutral Mercenaries could spawn twice at their Mercenary Camp under specific circumstances.
- Try Mode: Zul’jin’s Headhunter Talent will now progress correctly after killing The Lost Vikings.
Heroes, Abilities, and Talents
- Brightwing: Soothing Mist will no longer Heal allies who are standing nearby while Brightwing is inside Anub’arak’s Cocoon, Lt. Morales’ Medivac, Stitches’ Gorge, or Zagara’s Devouring Maw.
- Brightwing: Phase Shift can no longer be cast on Allies who are in Stasis.
- D.Va: Fixed an issue that could cause Big Shot to deal no damage after learning the Pew! Pew! Pew! Talent and becoming affected by another damage or Spell Power reduction effect.
- Gall: Shadow Bolt Volley’s targeting reticle is no longer visible to enemies through the Fog of War.
- General: Fixed an issue that allowed certain Abilities to affect enemy Heroes in their own Hall of Storms:
- Alarak – Telekinesis [W]
- Brightwing – Emerald Wind [R]
- Dehaka – Drag [Q]
- Medivh – Ley Line Seal [R]
- Stitches – Hook [Q]
- Hanzo: Casting Storm Bow with Quick Cast turned off will no longer prevent the player from issuing movement commands by holding down right-click.
- Hanzo: Issuing a Stop or Hold command will now correctly halt Hanzo’s movement and cancel Storm Bow’s primed state.
- Hanzo: Casting Storm Bow immediately after Dragon's Arrow will no longer cause Hanzo to become stuck in Storm Bow’s primed state.
- Hanzo: Striking an enemy Hero with Sonic Arrow just before they enter their Hall of Storms will no longer cause Sonic Arrow to display odd visual effects.
- Nazeebo: Using a mine entrance or exit on Haunted Mines during Gargantuan’s summoning animation will no longer cause Nazeebo to lose control of the Gargantuan.
- Raynor: Cooldown reduction granted by A Card to Play will no longer trigger twice after killing Leoric or Uther.
- Rexxar: Entering a Garden Terror while Misha is dead will no longer prevent Rexxar from issuing commands to Misha after she respawns.
- Samuro: Can no longer swap places with a Mirror Image that is in the allied Hall of Storms.
- Samuro: Mirror Images now correctly play Level Up and Quest Completion visual effects when Samuro levels up or completes a quest.
- Sgt. Hammer: Commands can now correctly be queued while Sgt. Hammer is returning to Tank Mode.
- Tassadar: Fixed an issue that could cause Basic Attacks in Archon form to deal splash damage twice to secondary attack targets after learning Prismatic Link.
- Tassadar: Completing the Templar’s Will quest and learning Twilight Archon will no longer grant extended range to Tassadar’s first Basic Attack in Twilight Archon form.
- Tyrael: The remaining duration on bonus Armor granted by the Stalwart Angel Talent after using El’Druin’s Might to teleport will now correctly appear in the Buff Bar.
- Tyrande: The Darnassian Archery Talent’s Buff Bar icon now correctly displays the current number of stacks in addition to its duration.
- Zagara: Fixed an issue that could cause Heroes who were caught in the center of Devouring Maw to display their exit locations before Devouring Maw expired.
Sound
- Ana: Debilitating Dart activation is no longer audible when the player camera is far from Ana’s location.
- Falstad: Lightning Rod is no longer audible to enemies through the Fog of War.
- Greymane: Gilnean Cocktail will now correctly play sound effects when it hits a target in the Fog of War.
User Interface
- Minimap: Ping icons will no longer appear faded on the Minimap while shaders are set to medium.
- Score Screen: The in-game Score Screen will now correctly track quest progress for D.Va’s Crash Course Talent.

